What you’ll find in this section of the website
In this section, you’ll find an overview of the evolution of digital learning from web 1.0 through web 2.0 to web 3.0 (including generative AI), along with the arrival of mobile learning (including extended reality, divided into augmented reality and virtual reality). Under each of the four major phases – web 1.0, web 2.0, web 3.0 and mobile learning – there are succinct accounts of the associated digital tools and techniques. The page about each tool or technique typically contains an overview of the relationship of the tool to the various phases of web-enabled learning and mobile learning, followed by details such as what the tool is used for; why it is relevant to education; examples of educational uses; where it can be found or set up; particular implications for mobile learning; variations on and extensions of the basic tool; and any significant risks which should be considered.
Last update: January 2024.
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- At the interface of AI and language learning October 20, 2023VicTESOL Symposium Melbourne, Australia 13 October, 2023 I was invited to be a member of a panel on Generative AI in EAL learning: Promises and challenges at the VicTESOL Symposium held at the Victorian Academy of Teaching and Leadership in North Melbourne. Hosted by Melissa Barnes (La Trobe University) and Katrina Tour (Monash University), the […]